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I am Bernadette Lirio, a Senior 3D Artist with more than 6 years of experience working in the game industry.

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With a collective of different workflow experiences working on multiple AAA games, I am comfortable creating organic and hard surface assets. Though I specialize creating optimized props and complex texture materials both on Substance Designer and Substance Painter.

Softwares

  • Substance Painter

  • Substance Designer

  • Maya

  • ZBrush

  • Photoshop

  • Unreal Engine

  • Marmoset Toolbag

  • Marvelous Deisgner

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