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I am Bernadette Lirio, a Senior 3D Artist with more than 6 years of experience working in the game industry.
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With a collective of different workflow experiences working on multiple AAA games, I am comfortable creating organic and hard surface assets. Though I specialize creating optimized props and complex texture materials both on Substance Designer and Substance Painter.
Softwares
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Substance Painter
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Substance Designer
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Maya
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ZBrush
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Photoshop
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Unreal Engine
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Marmoset Toolbag
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Marvelous Deisgner
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